DnD: Sickening Radiance 5e Spell – DnD Spell Guide

Spotting invisible creatures is never an easy job in 5e DnD. Since they are not visible, their excessive power is a big threat to the characters. One cannot tell who is attacking them, or from where they are being attacked. Here, the Sickening Radiance 5e Spell comes to your rescue! The Sickening Radiance 5e Spell in DnD has the power to glow invisible monsters, in addition to dealing with radiant damage. As you are interested in learning more about the DnD Sickening Radiance 5e Spell, you have clicked on the right page. 

The sickening Radiance 5E spell is always assumed to be an overpowered spell, which it is not. The spell, nevertheless, is detectable as compared to other spells. You can surely avoid visiting such areas. In addition, nothing keeps you in a spell area. This allows you to display the spell location. 

The sickening Radiance spell becomes extremely powerful and unbeatable when combined with another spell. We have discussed the combination of the Sickening Radiance spell with Wall of Force in 5e DnD.

Word Of Radiance 5e: Ways to Use DnD Spell, Tips, Rules

Role Of Sickening Radiance 5e Spell In DnD

The Sickening Radiance 5e Spell defines the visibility of any invisible creature with dim green light. Light illuminates a certain point within the range, extending up to a 30-foot radius sphere. 

A monster should make a Constitution saving throw or take 4d10 radiant damage. This is done when it initiates the spell at the specified location, for a turn, or begins its turn there. The target should be able to deal with one level of exhaustion. This attack releases a dimmed, greenish light within a 5-foot radius. 

This light spreads its reach around every corner, ensuring that an invisible creature has no control over its power. This light and level of exhaustion fade away when the Sickening Radiance 5E spell ends. 

Attributes Of DnD Sickening Radiance 5e Spell 

Sickening Radiance 5e Spell emits dim, greenish light in addition to spreading short-term exhaustion to a certain centered point, which also leads to radiant damage of 4d10. This commences at Level 4. The casting time of the spell is ‘One Action’ and it works within a range of 120 feet. Concentration lasts for 10 minutes, suitable for Sorcerers, Warlocks, and Wizards. 

Levels Of Exhaustion In 5e Sickening Radiance DnD 

Within a radius of 30 feet, the feet of Sickening affect creatures in three distinct ways. Firstly, 

  • It emits a dim light that evades the invisibility of the creatures; Secondly, 
  • A monster is dealt with 4d10 radiant damage, and they also take one level of exhaustion. 

The target is in a vulnerable space if it is not immune to exhaustion. Though it is only one level of exhaustion, its intensity is assumed to rise with the rise in the level. 

Union Of Sickening Radiance 5e With Wall Of Force

A Wall of Force 5e can capture any monster within a range of fewer than 20 feet, wholly. This is a powerful spell that can capture any creature that wanders in the closed area. Sickening Radiance is a spell that includes ‘one level of exhaustion per failed saving throw’ as its primary feature. This clearly means that six levels of exhaustion lead to the death of many monsters. 

If the casters of Sickening Radiance 5e and Wall Of Force join hands with each other, this makes it necessary for the target creatures to make at least 95 out of 100 saves. Otherwise, they will die in the game. 

However, saving throws are only saved for a short time. Dealing with more than the second level of exhaustion will ultimately make it difficult for them to survive. 

A caster is advised to prioritize Sickening Radiance 5E over the Wall of Force. 

Wrapping Up

5E Sickening Radiance is an amazing spell that lets invisible creatures glow. The goal also has a disadvantage on ability tests. The disadvantage continues to increase on all attacks and saving throws, with the effects increasing level by level. 

It is more likely that if you drowse for a longer period of time, you will lose one level of exhaustion. 

Anyway, keep up the good work. Give the spell a shot, and let us know your thoughts on Sickening Radiance and 5E exhaustion in the box below.

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